For now all distributions posted will be in ZIP format ONLY.
I should have the new binaries up on the site soon.
I'm going to be officially taking over the Windows port work for now, and since we have two versions of Snes9x for Windows BOTH will be put up on the website as version 1.39a and labeled as such (1.39a-JP and 1.39a-MK3b as they are the latest binaries). Another Multitap, (Frank Yang) but for some reason, the hack requires the C cpu core. (The last is a hacked game, and you should get the non-FX version) - Fixed Seima Jyuden Beasts and Blades. neviksti strikes again! - Dirty hack to make 3 games deinterleave properly: (MKendora) Wizardry 4, Mark Davis, and Honkakuha Igo Gosei(FX) all work as well as the deinterleaved counterparts.
It's a total hack, but it should sound just like the old Snes9x did. Fixed Sailor Moon Fuwa Fuwa Panic 2 to work with (neviksti, MKendora) previous fix. (neviksti, MKendora) Thanks neviksti, The Dumper, TRAC, and FatlXception for clarifying the behavior. (MKendora, The Dumper) - Fixed the Flashback bug. Error was in Japanese (Frank Yang, Tomato) - fixed 2 memory leaks (Aaron) - Dai Kaiju Monogotari 2 works as a 40 Mbit ROM. This dude e-mailed like 100 bugs to my hosts, some already fixed in Snes9x1.39mk2, but about 7 were clearly multi-tap5. (MKendora) - Added 32Khz playback (MKendora) - Inproved BS ROM mapping (_Demo_, The Dumper, MKendora) - Honkaku Syogi Fuunji Ryuou (J) fixed (force no multitap) (Frank Yang) Also Fixed Super Castles (j). Not sure if this affects non-Windows ports. Changed, though you'll need to re-set 44.1Khz to make it take effect. (Gary Henderson) - Unbroke the Star Ocean special cases (Trigger of Time, MKendora) - Company 255 is not Hudson-ZFE detects all Hudson games without it, except a corrupt dump (StatMat, MKendora) - fixed a bug in the redone detection for the SPC7110 (CaitSith2) - 44Khz sound should be 44.1Kz. I remembered it being mentioned in the changelog. (MKendora) - Added 3 more companies to the ROM Info table (MKendora) - Fixed BS detection (The Dumper) - Added a Legend-specific hack to get sound. (MKendora) - fixed a mistake in the ROM Info box (MKendora) - Added a Calulcated Size field to ROM INfo. FINALLY done correctly (lantus, MKendora) - neatened up the company table.
Much still has to be done so thank those responsible for the updates and hard work. Many thanks to all who worked on the betas and contributed much of their time and efforts. (dot pointer) to an X(Linux X-Mouse) style pointer to make it easier to see. Debugging menu removed since it really wasn't helpful nor useful to the average user. All settings still are fully operational and work. Rearranged VC GUI to reduce redundant settings and simply menu items to avoid having people who are new confused by multiple settings. OpenGL Bumpmapping is finally gone since was defunct and virtually removed. Cleaned up Borland GUI Graphical mode selection menu. (Kode54) (I may edit the GUI Dialog to have the Sample Decoding Cashe selection Grayed out since it is broken and non-working till it gets fixed or changed to something else.) - Added FMOD 3.50 support to fix FMOD audio modes from last Official release. Here's a list of the latest changes: = 1.39a Official - Added Kode54's BRR decoder fix and SPC dumping protocols. Downloads are avaliable for Windows 95/NT binary and Win32/DOS/Linux/Mac source package. Version 1.39a is finally released offciailly and encompasses a lot of changes, updates, and fixes. Snes9x 1.39a is out! Get it while it's still simmering. Most of the data survived and it looks like the database is intact too, so it looks like we got lucky ) But, we're trying to get everything back. After replacing some faulty hardware, the server wouldnt boot up due to a corrupt system registry.